Update API & Add Documentation
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79
api.lua
79
api.lua
@ -13,56 +13,53 @@
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-- You should have received a copy of the GNU Affero General Public License
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-- along with this program. If not, see <https://www.gnu.org/licenses/>.
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--Stores liquid_id and the corresponding liquid node names
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liquid_physics.registered_liquids = {}
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local modpath = core.get_modpath(core.get_current_modname())
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local internal = dofile(modpath .. "/internal.lua")
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--Stores all liquid node names and their corresponding liquid_id
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local liquid_ids = {}
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-- Returns liquid_id when node is a liquid, 0 when node is air
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-- and nil when node is anything else
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-- Note: 0 is not a valid ID
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-- Returns liquid_id of the node or
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-- nil when the node is not a liquid
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-- @param node_name string Name of the node, e.g. "default:water_source"
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-- @return number ID of the liquid
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function liquid_physics.get_liquid_id(node_name)
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if node_name == "air" then
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return 0
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end
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return liquid_ids[node_name]
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return internal.get_liquid_id(node_name)
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end
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--Returns name of liquid node. Note: if liquid_level == 0 then "air" will be returned
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function liquid_physics.get_liquid_node_name(liquid_id, liquid_level)
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if liquid_level == 0 then
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return "air"
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-- Returns the liquid of the position specified or
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-- nil when the node is not a liquid
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-- @param pos table Position of the Node
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-- @return table Table with liquid_id and liquid_level
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function liquid_physics.get_liquid_at(pos)
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local lpn = internal.new_lpn(core.hash_node_position(pos), pos)
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if not lpn.liquid_id then
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return nil
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end
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return liquid_physics.registered_liquids[liquid_id][liquid_level + 1]
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return { liquid_id = lpn.liquid_id, liquid_level = lpn.liquid_level }
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end
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--Returns the liquid level. If the node is air, 0 will be returned.
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-- -1 will be returned for any other node
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function liquid_physics.get_liquid_level(liquid_id, node_name)
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if node_name == "air" then
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return 0
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-- Sets the liquid at the position specified
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-- Returns true if the operation was successful
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-- @param pos table Position of the Node
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-- @param liquid_id number ID of the liquid
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-- @param liquid_level number [0..8] Level of the liquid
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-- @return bool Success
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function liquid_physics.set_liquid_at(pos, liquid_id, liquid_level)
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if liquid_level > 8 then
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return false
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end
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if liquid_physics.registered_liquids[liquid_id] == nil then
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error(liquid_id)
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end
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for i = 1, 9 do
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if node_name == liquid_physics.registered_liquids[liquid_id][i] then
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return i - 1
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end
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end
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return -1
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local lpn = internal.new_lpn(core.hash_node_position(pos), pos)
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internal.set_lpn(liquid_id, lpn, liquid_level)
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internal.add_node_to_check(pos)
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return true
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end
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--@param namespace string Name of mod eg. default
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--@param name string Name of former liquid source
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-- Executing this function will override the liquid source specified.
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-- Executing this function will override the nodes specified.
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-- New liquid sources will be "liquid_physics:namespace_name_level_1" through 7
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-- @param namespace string Name of mod e.g. "default"
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-- @param source_name string Name of the liquid source, e.g. "water_source"
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-- @param flowing_name string Name of the flowing liquid, e.g. "water_flowing"
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function liquid_physics.register_liquid(namespace, source_name, flowing_name)
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--Get next id
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local id = table.getn(liquid_physics.registered_liquids) + 1
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local id = table.getn(liquid_physics._registered_liquids) + 1
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--Get source definition
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local source_liquid_name = namespace .. ":" .. source_name
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@ -89,7 +86,7 @@ function liquid_physics.register_liquid(namespace, source_name, flowing_name)
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source_liquid_def.liquid_alternative_source = source_liquid_name
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core.register_node(":" .. source_liquid_name, source_liquid_def)
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liquid_ids[source_liquid_name] = id
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liquid_physics._liquid_ids[source_liquid_name] = id
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local liquids = {}
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table.insert(liquids, "air")
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@ -134,7 +131,7 @@ function liquid_physics.register_liquid(namespace, source_name, flowing_name)
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}
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core.register_node(node_name, level_def)
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liquid_ids[node_name] = id
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liquid_physics._liquid_ids[node_name] = id
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table.insert(liquids, node_name)
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end
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@ -149,7 +146,7 @@ function liquid_physics.register_liquid(namespace, source_name, flowing_name)
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flowing_liquid_def.liquid_alternative_source = source_liquid_name
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core.register_node(":" .. flowing_liquid_name, flowing_liquid_def)
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liquid_ids[flowing_liquid_name] = id
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liquid_physics._liquid_ids[flowing_liquid_name] = id
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liquid_physics.registered_liquids[id] = liquids
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liquid_physics._registered_liquids[id] = liquids
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end
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41
init.lua
41
init.lua
@ -17,6 +17,14 @@ local modpath = core.get_modpath(core.get_current_modname())
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liquid_physics = {}
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--INTERNAL USE ONLY - Stores all nodes which need to checked
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liquid_physics._nodes_to_check = {}
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--INTERNAL USE ONLY - Stores liquid_id and the corresponding liquid node names
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liquid_physics._registered_liquids = {}
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--INTERNAL USE ONLY - Stores all liquid node names and their corresponding liquid_id
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liquid_physics._liquid_ids = {}
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local internal = dofile(modpath .. "/internal.lua")
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dofile(modpath .. "/api.lua")
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if core.get_modpath("default") then
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@ -29,4 +37,37 @@ if core.get_modpath("mcl_core") then
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liquid_physics.register_liquid("mcl_core", "lava_source", "lava_flowing")
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end
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-- Remove "air" from registered_liquids for lbm and abm
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local source_names = {}
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for key, value in pairs(liquid_physics._registered_liquids) do
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for i = 2, table.getn(value) do
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table.insert(source_names, value[i])
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end
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end
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core.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack, pointed_thing)
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if internal.get_liquid_id(core.get_node(pos).name) ~= nil then
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internal.add_node_to_check(pos)
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end
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end)
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core.register_lbm {
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name = "liquid_physics:update",
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nodenames = source_names,
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run_at_every_load = true,
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action = function(pos, node, dtime_s)
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internal.add_node_to_check(pos)
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end,
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}
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core.register_abm({
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nodenames = source_names,
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neighbors = { "air" },
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interval = 0.2,
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chance = 0,
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action = function(pos, node, active_object_count, active_object_count_wider)
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internal.add_node_to_check(pos)
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end
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})
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dofile(modpath .. "/physics.lua")
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113
internal.lua
Normal file
113
internal.lua
Normal file
@ -0,0 +1,113 @@
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-- Copyright (C) 2025 snoutie
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-- Authors: snoutie (copyright@achtarmig.org)
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU Affero General Public License as published
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-- by the Free Software Foundation, either version 3 of the License, or
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-- (at your option) any later version.
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU Affero General Public License for more details.
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-- You should have received a copy of the GNU Affero General Public License
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-- along with this program. If not, see <https://www.gnu.org/licenses/>.
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local internal = {}
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-- Returns liquid_id when node is a liquid
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-- 0 when node is air and
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-- nil when node is anything else
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-- Note: 0 is not a valid ID
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-- @param node_name string The name of the node
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-- @return number The ID of the liquid
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function internal.get_liquid_id(node_name)
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if node_name == "air" then
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return 0
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end
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return liquid_physics._liquid_ids[node_name]
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end
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-- Returns name of liquid node or
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-- "air" for a liquid level of 0
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-- @param liquid_id number The ID of the liquid
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-- @param liquid_level number The level of the liquid
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-- @return string Name of the liquid node
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function internal.get_liquid_node_name(liquid_id, liquid_level)
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if liquid_level == 0 then
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return "air"
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end
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return liquid_physics._registered_liquids[liquid_id][liquid_level + 1]
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end
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-- Returns the liquid level of the current node, where:
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-- 0 will be returned for air and
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-- -1 will be returned for non-liquids.
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-- @param liquid_id number The ID of the liquid
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-- @param node_name string The name of the node
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-- @returns number Level of liquid
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function internal.get_liquid_level(liquid_id, node_name)
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if node_name == "air" then
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return 0
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end
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if liquid_physics._registered_liquids[liquid_id] == nil then
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error("Invalid liquid_id: " .. liquid_id)
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end
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for i = 1, 9 do
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if node_name == liquid_physics._registered_liquids[liquid_id][i] then
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return i - 1
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end
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end
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return -1
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end
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-- Returns new Liquid Physics Node (LPN)
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-- A LPN contains all necessary information for processing
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-- A liquid_level of -1 or liquid_id of nil means, this node is not a liquid
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-- @param hash string Hashed position of the node
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-- @param pos table Position of the node
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-- @return table LPN
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function internal.new_lpn(hash, pos)
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local node = core.get_node(pos)
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local liquid_id = internal.get_liquid_id(node.name)
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local liquid_level = -1
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if liquid_id then
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liquid_level = internal.get_liquid_level(liquid_id, node.name)
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end
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return {
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hash = hash,
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pos = pos,
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node_name = node.name,
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liquid_id = liquid_id,
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init_liquid_level = liquid_level,
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liquid_level = liquid_level,
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}
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end
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-- Sets liquid_level and liquid_id of LPN
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-- Change liquid_id for transmution
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-- @param liquid_id number The new ID of the liquid
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-- @param lpn table Liquid Physics Node
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-- @param liquid_level number The new level of the liquid
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function internal.set_lpn(liquid_id, lpn, liquid_level)
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lpn.liquid_level = liquid_level
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lpn.liquid_id = liquid_id
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end
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-- This node will be checked in the next cycle
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-- @param pos table Position of the node
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function internal.add_node_to_check(pos)
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local h = core.hash_node_position(pos)
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liquid_physics._nodes_to_check[h] = pos
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end
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-- This node will no longer be checked
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-- @param pos table Position of the node
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function internal.remove_node_to_check(pos)
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local h = core.hash_node_position(pos)
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liquid_physics._nodes_to_check[h] = nil
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end
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return internal
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176
physics.lua
176
physics.lua
@ -13,32 +13,23 @@
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-- You should have received a copy of the GNU Affero General Public License
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-- along with this program. If not, see <https://www.gnu.org/licenses/>.
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local modpath = core.get_modpath(core.get_current_modname())
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local internal = dofile(modpath .. "/internal.lua")
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-- A table of offsets for ease of use
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local offsets = {
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{ x = 0, z = 1, },
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{ x = 0, z = -1, },
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{ x = 1, z = 0, },
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{ x = -1, z = 0, }
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}
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-- Store number of offsets for less calculations
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local number_of_offsets = table.getn(offsets)
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--Nodes which will be checked
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local nodes_to_check = {}
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--Adds node to check
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local function add_node_to_check(pos)
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local h = core.hash_node_position(pos)
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nodes_to_check[h] = pos
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end
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--This node will no longer be checked
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--
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--"Freezes" node
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local function remove_node_to_check(pos)
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local h = core.hash_node_position(pos)
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nodes_to_check[h] = nil
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end
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--Adds offset to pos
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-- Adds offset to pos
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-- @param pos table Position
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-- @param offset table Offset
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-- @return table Position with added offset
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local function add_offset_to_pos(pos, offset)
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return {
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x = pos.x + offset.x,
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@ -47,49 +38,35 @@ local function add_offset_to_pos(pos, offset)
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}
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end
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--Returns new Liquid Physics Node (lpn)
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--A LPN contains all necessary information for processing
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--A liquid_level of -1 means, this node is not a liquid
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local function new_lpn(h, pos)
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local node = core.get_node(pos)
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local liquid_id = liquid_physics.get_liquid_id(node.name)
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local liquid_level = -1
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if liquid_id then
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liquid_level = liquid_physics.get_liquid_level(liquid_id, node.name)
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end
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return {
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hash = h,
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pos = pos,
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node_name = node.name,
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liquid_id = liquid_id,
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init_liquid_level = liquid_level,
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liquid_level = liquid_level,
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}
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end
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--Sets liquid_level and liquid_id of LPN
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--Allows for transmution
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local function set_lpn(liquid_id, lpn, liquid_level)
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lpn.liquid_level = liquid_level
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lpn.liquid_id = liquid_id
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end
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--Reduce calls to Engine and reduce calculations of liquid_level
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-- Get a LPN from either the buffer or create a new one
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-- and add it to the buffer
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-- @param b table Buffered LPN
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-- @param pos table Positon of the node
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-- @return table LPN
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local function get_lpn_buffered(b, pos)
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local h = core.hash_node_position(pos)
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if b[h] ~= nil then
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return b[h]
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end
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b[h] = new_lpn(h, pos)
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b[h] = internal.new_lpn(h, pos)
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return b[h]
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end
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--Checks if liquid_id of curr and lpn are the same. Also if the liquid_level is above -1
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-- Checks if liquid_id of curr and lpn are the same.
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-- Checks if the liquid_level is above -1
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-- @param curr table The current LPN
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-- @param lpn table The LPN to compare against
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-- @return bool Is this LPN relevant
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local function is_lpn_relevant(curr, lpn)
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return lpn.liquid_level >= 0 and (lpn.liquid_level == 0 or curr.liquid_id == lpn.liquid_id)
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end
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--Gets all adjacent liquid nodes with the same liquid id, or air nodes
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-- Gets all adjacent liquid nodes with the same liquid_id as curr
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-- Gets all adjacent air nodes
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-- @param b table Buffered LPN
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-- @param curr table The current LPN
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-- @return table Table of neighboring LPN
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-- @return number Number of neighbors
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local function get_valid_neighbors(b, curr)
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local neighbors = {}
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local number_of_neighbors = 0
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@ -105,8 +82,11 @@ local function get_valid_neighbors(b, curr)
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return neighbors, number_of_neighbors
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end
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--Gets neighbors of curr and calculates the pressure
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--This function combines get_valid_neighbors and get_pressure_straight
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-- Gets neighbors of curr and calculates the pressure
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-- This function combines get_valid_neighbors and get_pressure_straight
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-- @param b table Buffered LPN
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-- @param curr table The current LPN
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-- @return float Pressure of curr calculated from valid neighbors
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local function get_valid_neigbor_pressure(b, curr)
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local number_of_neighbors = 0
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local total_liquid_level = curr.liquid_level
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@ -123,6 +103,11 @@ local function get_valid_neigbor_pressure(b, curr)
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end
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-- Gets the pressure of curr from the neighbors given
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-- @param b table Buffered LPN
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-- @param neighbors table Table of neighboring LPN
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-- @param number_of_neighbors number Number of neighbors
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-- @param curr table The current LPN
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-- @return float Pressure of curr calculated from neighbors
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local function get_pressure_straight(b, neighbors, number_of_neighbors, curr)
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local total_liquid_level = curr.liquid_level
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@ -132,9 +117,12 @@ local function get_pressure_straight(b, neighbors, number_of_neighbors, curr)
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return total_liquid_level / (number_of_neighbors + 1)
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end
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--Tries to move amount from "from" to "to"
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--
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--Returns amount moved
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-- Tries to move amount from "from" to "to"
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-- Actual amount moved may not be the same as "amount"
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-- therefore the actual amount moved is returned
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-- @param from table LPN from which amount is deducted
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-- @param to table LPN to which amount is added
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-- @return number Actual amount moved
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local function try_move(from, to, amount)
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if to.liquid_level >= 8 then
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return 0
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@ -142,8 +130,8 @@ local function try_move(from, to, amount)
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local max_allowed = amount + 8 - (to.liquid_level + amount)
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local max_allowed_clamped = math.min(max_allowed, amount, from.liquid_level)
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set_lpn(from.liquid_id, from, from.liquid_level - max_allowed_clamped)
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set_lpn(from.liquid_id, to, to.liquid_level + max_allowed_clamped)
|
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internal.set_lpn(from.liquid_id, from, from.liquid_level - max_allowed_clamped)
|
||||
internal.set_lpn(from.liquid_id, to, to.liquid_level + max_allowed_clamped)
|
||||
|
||||
if max_allowed_clamped ~= amount then
|
||||
return max_allowed_clamped
|
||||
@ -151,7 +139,9 @@ local function try_move(from, to, amount)
|
||||
return amount
|
||||
end
|
||||
|
||||
--Moves curr_pos
|
||||
-- Calculates how to move curr_pos
|
||||
-- @param b table Buffered LPN
|
||||
-- @param curr_pos table Current position
|
||||
local function move(b, curr_pos)
|
||||
local curr_nbs
|
||||
local curr_nnbs
|
||||
@ -162,7 +152,7 @@ local function move(b, curr_pos)
|
||||
local curr_lpn = get_lpn_buffered(b, curr_pos)
|
||||
|
||||
if curr_lpn.liquid_level <= 0 then
|
||||
remove_node_to_check(curr_lpn.pos)
|
||||
internal.remove_node_to_check(curr_lpn.pos)
|
||||
return
|
||||
end
|
||||
|
||||
@ -173,101 +163,69 @@ local function move(b, curr_pos)
|
||||
if moved > 0 then
|
||||
up_lpn = get_lpn_buffered(b, { x = curr_pos.x, y = curr_pos.y + 1, z = curr_pos.z })
|
||||
if up_lpn.liquid_level >= 0 then
|
||||
add_node_to_check(up_lpn.pos)
|
||||
internal.add_node_to_check(up_lpn.pos)
|
||||
end
|
||||
add_node_to_check(down_lpn.pos)
|
||||
internal.add_node_to_check(down_lpn.pos)
|
||||
end
|
||||
if moved == curr_lpn.liquid_level then
|
||||
remove_node_to_check(curr_lpn.pos)
|
||||
internal.remove_node_to_check(curr_lpn.pos)
|
||||
for i = 1, curr_nnbs do
|
||||
add_node_to_check(curr_nbs[i].pos)
|
||||
internal.add_node_to_check(curr_nbs[i].pos)
|
||||
end
|
||||
return
|
||||
end
|
||||
end
|
||||
|
||||
--Every neighbor will be higher (except for air) so processing is done
|
||||
-- Every neighbor will be higher (except for air) so processing is done
|
||||
if curr_lpn.liquid_level <= 1 then
|
||||
remove_node_to_check(curr_lpn.pos)
|
||||
internal.remove_node_to_check(curr_lpn.pos)
|
||||
return
|
||||
end
|
||||
|
||||
local curr_prs = get_pressure_straight(b, curr_nbs, curr_nnbs, curr_lpn)
|
||||
|
||||
if curr_prs >= 4.8 then --4.8 == ((8*4/2)+8)/5 -> meaning maximum pressure, implies no way to move
|
||||
remove_node_to_check(curr_lpn.pos)
|
||||
internal.remove_node_to_check(curr_lpn.pos)
|
||||
return
|
||||
end
|
||||
|
||||
--TODO: Understand what is happening here and optimize
|
||||
-- TODO: Understand what is happening here and optimize
|
||||
local number_of_swaps = 0
|
||||
for i = 1, curr_nnbs do
|
||||
local next_lpn = curr_nbs[i]
|
||||
local next_prs = get_valid_neigbor_pressure(b, next_lpn)
|
||||
if curr_prs > next_prs and next_lpn.liquid_level < curr_lpn.liquid_level then
|
||||
if try_move(curr_lpn, next_lpn, 1) > 0 then
|
||||
add_node_to_check(next_lpn.pos)
|
||||
add_node_to_check(get_lpn_buffered(b, { x = curr_pos.x, y = curr_pos.y + 1, z = curr_pos.z }).pos)
|
||||
internal.add_node_to_check(next_lpn.pos)
|
||||
internal.add_node_to_check(
|
||||
get_lpn_buffered(b, { x = curr_pos.x, y = curr_pos.y + 1, z = curr_pos.z }).pos
|
||||
)
|
||||
number_of_swaps = number_of_swaps + 1
|
||||
end
|
||||
elseif curr_lpn.liquid_level < next_lpn.liquid_level then
|
||||
add_node_to_check(next_lpn.pos)
|
||||
internal.add_node_to_check(next_lpn.pos)
|
||||
end
|
||||
end
|
||||
|
||||
if number_of_swaps == 0 then
|
||||
remove_node_to_check(curr_lpn.pos)
|
||||
internal.remove_node_to_check(curr_lpn.pos)
|
||||
end
|
||||
end
|
||||
|
||||
--Get placed liquids
|
||||
core.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack, pointed_thing)
|
||||
if liquid_physics.get_liquid_id(core.get_node(pos).name) ~= nil then
|
||||
add_node_to_check(pos)
|
||||
end
|
||||
end)
|
||||
|
||||
--Remove "air" from registered_liquids for lbm and abm
|
||||
local source_names = {}
|
||||
for key, value in pairs(liquid_physics.registered_liquids) do
|
||||
for i = 2, table.getn(value) do
|
||||
table.insert(source_names, value[i])
|
||||
end
|
||||
end
|
||||
|
||||
core.register_lbm {
|
||||
name = "liquid_physics:update",
|
||||
nodenames = source_names,
|
||||
run_at_every_load = true,
|
||||
action = function(pos, node, dtime_s)
|
||||
add_node_to_check(pos)
|
||||
end,
|
||||
}
|
||||
|
||||
core.register_abm({
|
||||
nodenames = source_names,
|
||||
neighbors = { "air" },
|
||||
interval = 0.2,
|
||||
chance = 0,
|
||||
action = function(pos, node, active_object_count, active_object_count_wider)
|
||||
add_node_to_check(pos)
|
||||
end
|
||||
})
|
||||
|
||||
core.register_on_mapblocks_changed(function(modified_blocks, modified_blocks_count)
|
||||
--Buffer
|
||||
-- Buffered LPN
|
||||
local b = {}
|
||||
for hpos, pos in pairs(nodes_to_check) do
|
||||
for hpos, pos in pairs(liquid_physics._nodes_to_check) do
|
||||
if core.compare_block_status(pos, "active") then
|
||||
move(b, pos)
|
||||
else
|
||||
remove_node_to_check(pos)
|
||||
internal.remove_node_to_check(pos)
|
||||
end
|
||||
end
|
||||
--Update only changed nodes from buffer
|
||||
-- Update only changed nodes from buffer
|
||||
for _, lpn in pairs(b) do
|
||||
if lpn.init_liquid_level ~= lpn.liquid_level then
|
||||
core.set_node(lpn.pos, { name = liquid_physics.get_liquid_node_name(lpn.liquid_id, lpn.liquid_level) })
|
||||
core.set_node(lpn.pos, { name = internal.get_liquid_node_name(lpn.liquid_id, lpn.liquid_level) })
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
Loading…
Reference in New Issue
Block a user