From 606a215f7703d98c0e35163aff17e9ffa3ee07c0 Mon Sep 17 00:00:00 2001 From: snoutie Date: Sat, 11 Jan 2025 23:02:29 +0100 Subject: [PATCH] Update README to Inlcude New Features --- README.md | 14 +++++++++----- 1 file changed, 9 insertions(+), 5 deletions(-) diff --git a/README.md b/README.md index ca10d89..0b6beeb 100644 --- a/README.md +++ b/README.md @@ -6,16 +6,17 @@ This mod is in early alpha. ## What NOT to expect -- Proper water equalization and water pressure -- Removing weeds and other wall mounted items -- Interaction of different liquid types, e.g. lava and water -- Ability to scoop up liquids with a level below 8 +- Proper water equalization and water pressure * +- Removing weeds and other wall mounted items * +- Interaction of different liquid types, e.g. lava and water * - Interaction with pistons or pipes - Perfect performance -- Integration with any other mods +- Integration with any other mods * - A smooth liquid surface - Viscosity for different liquid types +* to an extend + ## What to expect - Water leveling for flat surfaces @@ -30,6 +31,9 @@ This mod is in early alpha. --Example: Register default:water_source liquid_physics.register_liquid("default", "water_source", "water_flowing") +--Example: Register bucket:bucket_water to scoop up liquids +liquid_physics.register_bucket("bucket:bucket_water") + --Example: Check if block underneath is liquid and then proceed to reduce its level local id_water = liquid_physics.get_liquid_id("default:water_source") local liquid = liquid_physics.get_liquid_at(pos)