65 lines
2.2 KiB
Lua
65 lines
2.2 KiB
Lua
-- Copyright (C) 2025 snoutie
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-- Authors: snoutie (copyright@achtarmig.org)
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-- This program is free software: you can redistribute it and/or modify
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-- it under the terms of the GNU Affero General Public License as published
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-- by the Free Software Foundation, either version 3 of the License, or
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-- (at your option) any later version.
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-- This program is distributed in the hope that it will be useful,
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-- but WITHOUT ANY WARRANTY; without even the implied warranty of
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-- MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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-- GNU Affero General Public License for more details.
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-- You should have received a copy of the GNU Affero General Public License
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-- along with this program. If not, see <https://www.gnu.org/licenses/>.
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local modpath = core.get_modpath(core.get_current_modname())
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liquid_physics = {}
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-- INTERNAL USE ONLY - Stores all nodes which need to checked
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liquid_physics._nodes_to_check = {}
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-- INTERNAL USE ONLY - Stores liquid_id and the corresponding liquid node names
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liquid_physics._registered_liquids = {}
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-- INTERNAL USE ONLY - Stores all liquid node names and their corresponding liquid_id
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liquid_physics._liquid_ids = {}
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local internal = dofile(modpath .. "/internal.lua")
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dofile(modpath .. "/api.lua")
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if core.get_modpath("default") then
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dofile(modpath .. "/game/default.lua")
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elseif core.get_modpath("mcl_core") then
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dofile(modpath .. "/game/voxelibre.lua")
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else
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error("Liquid Physics only supports VoxeLibre or Minetest")
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end
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core.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack, pointed_thing)
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if internal.get_liquid_id(core.get_node(pos).name) ~= nil then
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internal.add_node_to_check(pos)
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end
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end)
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core.register_lbm {
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name = "liquid_physics:update",
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nodenames = "group:liquid_physics",
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run_at_every_load = true,
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action = function(pos, node, dtime_s)
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internal.add_node_to_check(pos)
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end,
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}
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core.register_abm({
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nodenames = "group:liquid_physics",
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neighbors = { "air" },
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interval = 0.2,
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chance = 0,
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action = function(pos, node, active_object_count, active_object_count_wider)
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internal.add_node_to_check(pos)
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end
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})
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dofile(modpath .. "/physics.lua")
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